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  • - Over 140 recipes to take your Unity game development skills to the next level
    von Matt Smith, Shaun Ferns & Chris Gregan
    68,00 €

    Unity 2021 Cookbook is a practical guide with recipes covering a wide variety of Unity's essential features. This new edition has been fully updated for Unity 2021 to help you discover not only the latest features but also modern game development practices.

  • von Matt Smith
    65,00 €

    Are you ready to take your Unity game development skills to the next level? Look no further! The "Unity Cookbook 2023, 5th Edition" is your essential guide to mastering the latest features of Unity 2023, packed with over 140 recipes to empower your game development journey.Purchase of the print or Kindle book includes a free eBook in the PDF format.Key FeaturesExplore VR and AR development to create immersive experiences that redefine gamingCraft captivating mobile games with optimized performance and user-friendly controlsElevate gameplay with expertly composed music, dynamic sound effects, and seamless audio integrationBook DescriptionUnleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques.In this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity 2023, ensuring you stay at the forefront of game development. You'll discover dedicated recipes for First/Third Person (Core) templates, create engaging mobile games, delve into Virtual and Augmented Reality, and go further with audio by exploring advanced techniques. Additionally, the book has been fully updated to incorporate the new input system and TextMeshPro, essential elements for modern game development.From exploring C# scripting to crafting stylish UIs, creating stunning visual effects, and understanding shader development through Shader Graph, every chapter is designed to take you closer to your goal of becoming a proficient Unity developer.So, whether you're aiming to develop the next hit game, enhance your portfolio, or simply have fun building games, this book will be your trusted companion on your journey to Unity proficiency.What you will learnCraft stylish user interfaces, from power bars to radars, and implement button-driven scene changes effortlesslyEnhance your games with AI controlled characters, harnessing Unity's navigation meshes, surfaces, and agentsDiscover the power of Cinemachine in Unity for intelligent camera movementsElevate games with immersive audio, including background music and dynamic sound effectsBring your games to life with captivating visual effects, from smoke and explosions to customizable particle systemsBuild your own shaders using Unity's Shader Graph toolWho this book is forIf you're a Unity developer looking for better ways to resolve common recurring problems, then this book is for you. Programmers dipping their toes into multimedia features for the first time will also find this book useful. Before you get started with this book, you'll need a solid understanding of Unity's functionality and experience with programming in C#.Table of ContentsDisplaying Data with Core UI ElementsResponding to User Events for Interactive UIsInventory and Advanced UIsPlaying and Manipulating SoundsTextures, Materials and 3D objectsCreating 3D environments with TerrainsCreating 3D geometry with ProBuilder2D Animation and PhysicsAnimated CharactersSaving and Loading DataControlling and Choosing PositionsNavigation Meshes and AgentsCameras, Lighting, and Visual EffectsShader Graphs and Video PlayersParticle Systems and Other Visual EffectsMobile Games and ApplicationsAugmented Reality (AR)(N.B. Please use the Look Inside option to see further chapters)

  • - Urban Warfare
    von Matt Smith & Paul Davidson
    25,00 €

  • - Devoted Labour for the Lost, the Unknown but not Forgotten Dead
    von Matt Smith, Peter Bakker, Fred Cahir, usw.
    52,00 €

    This book relays the largely untold story of the approximately 1,100 Australian war graves workers whose job it was to locate, identify exhume and rebury the thousands of Australian soldiers who died in Europe during the First World War.

  • - Strategic Concepts from 15 International Thought Leaders to Create Influence, Credibility and a Competitive Edge for You and Your Business
    von John North, Matt Smith & Christine Robinson
    19,00 - 26,00 €

  • - Over 160 recipes to take your 2D and 3D game development to the next level, 3rd Edition
    von Matt Smith
    74,00 €

    Unity 2018 is the new edition of the intuitive, multiplatform game engine that has become the industry defacto standard. In this significantly updated book, you will learn to craft your own 2D & 3D computer games by working through core concepts such as animation, shaders, and UI.

  • von Matt Smith & Chico Queiroz
    72,00 €

    This cookbook will help you solve your game problems with carefully organized instructions and clear explanations. You'll learn to create stylish interfaces with the new UI system, use Unity 5's audio features, improve ambience by using lights and effects, and maximize game performance and frame rates with the help of advanced techniques.

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