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Bücher der Reihe Computer Graphics - Systems and Applications

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  • von Heinrich Müller, Hans Hagen & Gregory M. Nielson
    47,00 €

  • von J. Encarnacao, E. Vöge & R. Schuster
    88,00 €

  • - The Integration of Computer Graphics, Visual Perception and Imaging
    von Markus Gross
    89,00 €

    Advances in computing and communications have brought about an increasing demand for visual information. Visual Computing addresses the principles behind "visual technology", and provides readers with a good understanding of how the integration of Computer Graphics, Visual Perception and Imaging is achieved.

  • - Computer Meets Press
    von Jurgen Schonhut
    46,00 - 53,00 €

    For readers with a background in computer graphics it gives insight into all problems related to putting information in print, a field only very thinly covered in textbooks on computer graphics.

  • - GKS - The Graphics Standard
    von Günter Enderle, Klaus Kansy & Gunther Pfaff
    47,00 €

    TO COMPUTER GRAPHICS BASED ONGKS Part I gives an introduction to basic concepts of computer graph ics and to the principles and concepts of GKS.

  • - Fundamentals and System Architectures
    von Rolf Lindner, Jose L. Encarnacao & Ernst G. Schlechtendahl
    89,00 €

    The first chapter gives an impression of the book as a whole, and following chapters deal with the history and the components of CAD, the process aspect of CAD, CAD architecture, graphical devices and systems, CAD engineering methods, CAD data transfer, and application examples.

  • - Fundamentals and System Architectures
    von J. Encarnacao & E. G. Schlechtendahl
    89,00 €

    The notion of a process is introduced as a fundamental tool to describe activities like design as a whole, computer-aided design, program executions, terminal sessions etc. The problem of modelling the design objects in an abstract schema and the interrelation between the schema and the planning of the individual step in the design are analysed.

  • - Methods and Applications
     
    88,00 €

    The following topics are discussed: - Methods for constructing surfaces on surfaces: four different solutions to the multidimen sional problem of constructing an interpolant from surface data are provided.

  • - From GKS and PHIGS to Object-Oriented Systems
    von Peter Wisskirchen
    88,00 €

    Effective object-oriented systems in combination with a graphics kernel does it mean that the field of computer graphics has now become merely an aspect of the object-oriented world?

  • - Connecting Islands of Automation Through Databases
     
    88,00 €

    It was less problematic to gather statistics from quality control and to print reports than to react immediately to first hints of irregularities by inter facing with the designers or manufacturing control, or, even better, by auto matically diagnosing the causes from the design and planning data.

  •  
    63,00 €

    In co-operation with the Fraunhofer Institute for Computer Graphics (IGD), the Computer Graphics Center (ZGDV) in Darmstadt established the German working group on virtual reality in 1993 as a forum for infor mation exchange between industry and research.

  • - System Architectures and Applications
     
    88,00 €

    Multimedia computing is a logical next step by which computing technology will become ever more useful and ubiquitous in our everyday lives.

  • von Takaaki Yagiu
    89,00 €

    Here, the term product modeling is used to signify the construction of informational models of design objects and design pro cesses in which it must be possible to include not a fixed set of attributes and relations, such as geometry, physical properties, part-of hierarchy, etc.

  • von Yoshiaki Shirai
    89,00 €

    The purpose of computer vision is to make computers capable of understanding environments from visual information.

  • - Metafile and Interface Standards for Computer Graphics
    von David B. Arnold & Peter R. Bono
    89,00 €

    Secondarily, the book has been targetted at technical managers and advanced students who need some understanding of the graphics standards and how they fit together, along with a good overview of the Computer Graphics Interface (CGI) proposal and Computer Graphics Metafile (CGM) standard in particular.

  • von Adelino Santos
    46,00 €

    Multimedia techniques enable the production of non-traditional documents containing enourmous amounts of information. A group needs to communicate, and multimedia technology can be used to enhance group communication.

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