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Pioneers of Game Art

- From ArsDoom to SimBee

Über Pioneers of Game Art

When did artists begin to use video games to create art? Many regard Orhan Kipcak's ArsDoom (1995) debut at Ars Electronica in Linz as the breakthrough for Game Art. It took not long before other artists started to create their own levels and modifications to popular videogames. Palle Torsson and Tobias Bernstrup were still students when they in November 1996 created ""Museum Meltdown"" and soon a new art genre was born. In this book you will find interviews with the pioneers of Game Art as artists, critics and curators.

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  • Sprache:
  • Englisch
  • ISBN:
  • 9789186915186
  • Einband:
  • Taschenbuch
  • Seitenzahl:
  • 160
  • Veröffentlicht:
  • 19. Januar 2015
  • Abmessungen:
  • 150x228x18 mm.
  • Gewicht:
  • 252 g.
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Beschreibung von Pioneers of Game Art

When did artists begin to use video games to create art? Many regard Orhan Kipcak's ArsDoom (1995) debut at Ars Electronica in Linz as the breakthrough for Game Art. It took not long before other artists started to create their own levels and modifications to popular videogames. Palle Torsson and Tobias Bernstrup were still students when they in November 1996 created ""Museum Meltdown"" and soon a new art genre was born.
In this book you will find interviews with the pioneers of Game Art as artists, critics and curators.

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